An interesting point of contention today is that traditional craftsmanship officials often don't recognize anything created with 3D printing as craft.
But what defines craft exactly? From what I've gathered: it involves small-scale production of high-value products, requiring specific knowledge and skills. And it's commonly associated with being made "by hand". And here lies the heart of the debate. The funny thing is that in 3D modelling, we do use the term 'made by hand' when we can't find ways to computerize the creation of a shape or pattern.
From my point of view, this debate is based on a generational gap. From the outside, 3D modelling looks like it's all easy and automated, but it is actually a very wide and diverse set of tools more or less advanced that can be used in multiple ways. Just like ceramics that you can form by hand or with a wheel, molds, machines, you have to work on your glaze and you're never entirely sure of the outcome until you've gone through numerous trials and errors.